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OpenSebJ Tutorials
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The following short videos demonstrate components of OpenSebJ's functionality;
if you have any suggestions or requests for additional tutorials, please drop us a line.
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A video tutorial demonstrating how to add multiple samples to OpenSebJ & position them in the the Track Editor.
OpenSebJ supports upto 255 unique samples per composition.
Samples also need to be in wave format - most bit rates are supported.
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- After the samples have been loaded, the basic properties can be easily
adjusted.
Volume, Pan, Frequency can all be adjusted via the slide bars. In addition to
this the samples can also be Loopd or Reversed.
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- The beat pad, can be used to play the samples that have been loaded when
clicked.
Using the right mouse button on a sample (as displayed) provides access to the
sample menu, allowing you to assign the sample to a key on the key board.
Once the sample (or samples) have been assigned to the keys, beats can easily
be produced by using the keyboard in the same way as a sampler.
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- The Lay Down window, allows for a visual preperation of beats. Click on the
sample button at the left to create a new instance.
The sample instance can then be positioned in the window, to allow for
pre-crafted beat creation.
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- The Scratch window allows you to assign a Sample to a Turn table and sping it
up.
Using the left mouse button to spin the table clockwise and the right to play
the sample in reverse, gives complete control of the playing and position of
the sample.
Holding the mouse button down, plays the sample faster as if a finger was
spining it quicker.
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